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Nebula

An original character and model made for my short film "The nebulous forger" at my current University., created using back face culling and parallax to give it its space textures and objects inside them.​​

They were then made into an avatar in the game VRChat so people could use them to represent themselves in game, along with simple prop and texture swap toggles to allow them to be fully customisable.

Avatar link

Finished model

Textured in blender.

Wireframe

Created in blender.

Mesh

Rendered in blender.

Face rig

Using bone Shape key drivers

.Model in use.

1 - Animation

This is the model's original intended use, being used within animation.

2 - VRChat avatar

I later optimised and edited the model to port into VRChat as a new avatar of mine, using their fun textures to make a highly customisable model with its funky textures/shadier..

Topology

Rendered in blender.

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