Nebula
An original character and model made for my short film "The nebulous forger" at my current University., created using back face culling and parallax to give it its space textures and objects inside them.
They were then made into an avatar in the game VRChat so people could use them to represent themselves in game, along with simple prop and texture swap toggles to allow them to be fully customisable.
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Finished model
Textured in blender.

Wireframe
Created in blender.

Mesh
Rendered in blender.

Face rig
Using bone Shape key drivers
.Model in use.
1 - Animation
This is the model's original intended use, being used within animation.
2 - VRChat avatar
I later optimised and edited the model to port into VRChat as a new avatar of mine, using their fun textures to make a highly customisable model with its funky textures/shadier..

Topology
Rendered in blender.





