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Ink!Sans

A rework of a hand made model I created of the character Ink!Sans, for a tribute animation..

This was then also put into VRChat as a usible "interactive cosplay" (avatar) and even has a paid version that I sell on my Kofi for £20, now having sold over 120 copies!

Character Credits.

 Ink!Sans by: Comyet.

Finished model

Textured in blender.

Wireframe

Created in blender.

Mesh

Rendered in blender.

Face rig

Using bone Shape key drivers

.Model in use: Animation.

Animation rig

This is the model's original intended use, being used within a tribute short film animation for someone within the Undertale community. This was the first time I'd experimented with using drivers to control the blend shapes that I animated with, and in all I'm super happy with the final rig and the workflow of animating it.

1 - These are all the shots using this model from the short film I made.

2 - Using this model as a base to another animation, animating the model first, then later rotoscoping it.

.Model in use: in-game.

VRChat avatar

I later optimised and edited the model to port into VRChat as a new avatar of mine, using their fun textures to make a highly customisable model with its funky textures/shadier.s. I have 2 versions of this, a public one for anyone to use publicly, and a paid version with all the colour swaps and other fun interactive things!

Avatar link

Topology

Rendered in blender.

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